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Slashdot: News For Nerds

Slashdot

News for nerds, stuff that matters

An anonymous reader shares a WashingtonPost report: Minutes after the Hawaii Emergency Management Agency mistakenly sent a missile alert at 8:07 a.m. on Jan. 13 -- terrifying residents and visitors across the state -- some officials, such as Rep. Tulsi Gabbard, rushed to Twitter to reassure everyone it was a mistake. But one Twitter account was deafeningly silent for 17 minutes: that of Hawaii Gov. David Ige. Though Ige was informed by the state's adjutant general that the alert was false two minutes after it was sent, he waited until 8:24 a.m. to tweet, "There is NO missile threat." On Monday, after he gave the State of the State address in which he avoided the subject of the missile alert fiasco, reporters demanded an explanation for that long silence. Ige's answer: He couldn't log in to Twitter. "I have to confess that I don't know my Twitter account log-ons and the passwords, so certainly that's one of the changes that I've made," Ige said.

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Author: msmash
Posted: January 23, 2018, 2:46 pm
Yearly report published by security firm Norton estimates that as many as 978 million people in 20 countries lost money to cybercrime last year. On an average, the firm says, victims lost an average of $142 and spent nearly 24 hours dealing with the fallout of their attack.

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Author: msmash
Posted: January 23, 2018, 2:04 pm
dryriver writes: All used to be well in the world of Digital Content Creation (DCC) until two very major DCC software makers -- Adobe and Autodesk -- decided to force a monthly subscription model on pretty much every software package they make to please Wall Street investors. Important 2D and 3D DCC software like Photoshop, After Effects, Premiere, InDesign, 3DMax, Maya, and Mudbox is now only available to "rent" from these companies. You simply cannot buy a perpetual license or boxed copy for this software at all anymore, and what makes matters worse is that if you stop paying your subscription, the software locks itself down, leaving you unable to open even old files you created with the software for later review. Also annoying is that subscription software constantly performs "license validity" checks over the internet (subscription software cannot be run offline for any great length of time, or on an air-gapped PC) and the software is increasingly tied into various cloud services these companies have set up. The DCC companies want you to save your -- potentially confidential -- project files on their servers, not on your own hard disk. There are millions of DCC professionals around the world who'd love to be able to buy a normal, perpetual, offline-use capable license for these software tools. That is no longer possible. Adobe and Autodesk no longer provide that. What is your view on this "forced subscription" model? What would happen if all the major commercial software developers forced this model on everyone simultaneously? What if the whole idea of being able to "purchase" a perpetual license for ANY commercial software went away completely, and it was subscription only from that point on?

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Author: BeauHD
Posted: January 23, 2018, 1:00 pm
An anonymous reader quotes a report from CNET: Since 2000, our time spent online each week has steadily increased, rising from 9.4 hours to 23.6 hours -- nearly an entire day, according to a recent report by the USC Annenberg Center for the Digital Future. The internet has become an integral component of our home lives as well, with time spent rising more than 400 percent over that period from 3.3 hours to 17.6 hours each week, according to the report, which surveys more than 2,000 people across the U.S. each year. The center's 15th annual Digital Future Report illustrates the internet's dramatic evolution since 2000 from a secondary medium to an indispensable component of our daily lives -- always on and always with us. It also comes as many fear for the future of the unlimited internet we have largely taken for granted over the past two decades. The report also found that the internet has had a dramatic impact on how we get our news. News consumption for all ages went from a print-to-online ratio of 85-15 in 2001 to a near even 51-49 in 2016.

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Author: BeauHD
Posted: January 23, 2018, 11:30 am
Netflix has crossed the $100 billion mark for its market cap as it once again surprised industry observers with better-than-expected growth in its subscribers. TechCrunch reports: The company said it added more than 8 million new subscribers total after already setting pretty robust targets for the fourth quarter this year, giving it a healthy push as it crossed the $100 billion mark after the report came out this afternoon. While the company's core financials actually came in roughly in line with what Wall Street was looking for (which is still important), Netflix's subscriber numbers are usually the best indicator for the core health of the company. That recurring revenue stream -- and its growth -- is critical as it continues to very aggressively spend on new content. The company said its free cash flow will be between negative $3 billion and negative $4 billion, compared to negative $2 billion this year. And that aggressive spending only seems to get more aggressive every time we hear from the company. Netflix is now saying that it expects to spend between $7.5 billion and $8 billion on content in 2018 -- which is around in line with what it said in October when it said it would spend between $7 billion and $8 billion. It's the same range, but tuning up that bottom end is still an important indicator. Some notable numbers include $3.29 billion in revenue, 1.98 million Q4 U.S. subscriber additions, and 6.36 million Q4 International subscriber additions.

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Author: BeauHD
Posted: January 23, 2018, 10:00 am

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